Moderated by Melentie Pandilovski and Andrés Burbano Time Los Angeles, USA Fri, May 28, 2021 at 1:00 pm PDT Denver, USA Fri, May 28, 2021 at 2:00 pm MDT Chicago, USA Fri, May 28, 2021 at 3:00 pm CDT New York, USA Fri, May 28, 2021 at 4:00 pm EDT London, […]
Screen Worlds: Net Art and Online Communities Moderated by Melentie Pandilovski and Kathy Rae Huffman 29 January @ 21:00 GMT via Zoom Recording Net Art has been with us since the early days of the Internet, certainly in a more structured way since the mid-nineties. Set in a time of a global socio-cultural advent of […]
Moderated by Derick Ostrenko and Victoria Szabo 26 February @ 21:00 GMT/16:00 EST via Zoom Proposal Submissions for February: CLOSED – but sign up for future sessions! The 2nd SPARKS online Zoom discussion, Immersion, Interactivity and Altered Realities, will feature 10 presenters who have responded to the topic of past & present trajectories of immersive media experiences […]
The SIGGRAPH Digital Arts Committee (DAC) is pleased to announce SPARKS: Short Presentations of Artworks & Research for the Kindred Spirit. The SPARKS presentations and discussions will be held monthly and will consist of up to 10 3-5 minute lightning talks followed by an inclusive discussion based on the topic of the month. The discussions will […]
Inspired by the “Original Narratives” exhibition curated by Andrés Burbano for the ACM SIGGRAPH 2018 Art Gallery, the ACM SIGGRAPH Digital Arts Community Committee invited proposals for works to be shown in a new, juried online exhibition on the theme of “Origins + Journeys.” Digital art formats for the web-based, online exhibition include still images, […]
Virtual Reality presents new possibilities for immersive expression and interactivity for artists and developers. Immersive Expressions explores the web browser as a medium for work at the intersection of creative expression and virtual reality. VR has had an exceptionally fast growing user base since 2014 with head-mounted display options becoming increasingly portable and affordable. Alongside the growing […]
“…iGen teens have more leisure time than Gen X teens did, not less. So what are they doing with all that time? They are on their phone, in their room, alone and often distressed.” —Jean M. Twenge Humans have questioned the idea of what is real and not since people have been asking questions. Throughout […]
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