The ACM SIGGRAPH Digital Arts Community Committee is Hosting the Following Sessions August 24-27, 2020.
Note: Live participation in these sessions requires SIGGRAPH 2020 Conference Registration at the Basic Level. Selected session recordings will be available to the public after the conference ends. All sessions are listed in Pacific Time. Use https://www.timeanddate.com/worldclock/converter.html to find your time zone!
Monday, August 24, 2020, 10:30 AM PDT – A Journey through the SIGGRAPH Art Show Archives with Audience Participation (bof_142s1)
Hosted by: Bonnie Mitchell and Jan Searleman, Digital Arts Community Committee Members and SIGGRAPH Art Show Archives Co-Directors
ACM SIGGRAPH is a Special Interest Group of the Association for Computing Machinery (ACM) on Computer Graphics and Interactive Techniques. Since 1981, the SIGGRAPH conference has hosted an annual art show showcasing some of the world’s most innovative and creative digital artworks. The conference is attended by tens of thousands of computer artists, animators and other computing professionals. This Art Show Archive encapsulates the development of computer/digital art as it evolved from algorithmic approaches to 3D, interactive, and digital imaging.
Monday, August 24, 2020 at 1PM PDT – ACM SIGGRAPH Digital Arts Community Meeting and Information Session” (bof_125s1)
Hosted by: Victoria Szabo, ACM SIGGRAPH Digital Arts Community Committee Chair and the ACM SIGGRAPH Digital Arts Community Committee
This open session shares the work of the Digital Arts Community Committee. We facilitate dynamic scholarship and creative programming and promote collaboration between artists and the larger SIGGRAPH community.
Tuesday, August 25,2020 at 2PM PDT – DIGITAL POWER, Activism, Advocacy, and the Influence of Women Online (bof_127s1)
Hosted by: KathyRae Huffman, ACM SIGGRAPH Digital Arts Community Committee Member and Curator, Digital Power and Derick Ostrenko and Hye Yeon Nam, ACM SIGGRAPH Digital Arts Community Committee Members and Digital Power Collaborators
The Digital Arts Community presents a BoF panel discussion, on Tuesday, August 25, at 2 pm Pacific Daylight Time. This is available to all levels of SIGGRAPH registration. The session will be recorded and available at a later date on the exhibition website: digital-power.siggraph.org
Four artists have been asked to present ‘lightning talks’ of 5-7 minutes, after a short introduction by the moderator, exhibition curator Kathy Rae Huffman. We want to have time for discussion and questions at the end.
The artists include:
By working in public space with Augmented Reality, Gangnam Makeover is an intervention that allows scrutiny of the beauty industry in Korea, and recognizes how this industry sets a societal problem for females who desire escape from body-shaming.
Feminism is a Browser is an intergenerational narrative, told through the construct of a cyber entity. The history and importance of a unique online female community (FACES), is revealed through interviews with the female pioneers of the internet.
The archive online as a new function of memory and activist models, documents the performance works of Leslie Labowitz and Suzanne Lacy working with women in the media, arts and government on violence against women within their conceptual framework of ARIADNE: A Social Art Network.
Using 3D animation and Virtual Reality, The Coyolxauhqui Imperative brings together past-present-and-future voices, to create a mythology of Queer Chicana feminism. the use of bilingual spoken word and storytelling reveals decolonial political activism and opens vortices of multiple dimensions that commingle within an immersive experience.
Wednesday, August 26, 2020 at 1PM PDT – ACM SIGGRAPH: AI, Art and Social Justice: Understanding and Addressing Bias, Representation and Inclusive Practices in the Development of AI Systems (bof_124s1)
Hosted by: Andres Burbano, ACM SIGGRAPH Digital Arts Community Committee Member and Art Papers Chair and Ruth West, ACM SIGGRAPH Digital Arts Committee Community Member and Leonardo/LEAF Chair
What is the role of artists, engineers and computer graphics professionals in creating more equitable technologies for society? How can we ensure that inequalities are not transferred to and exacerbated in AI/ML algorithms, and that underserved communities benefit while having a say in how their data is collected and used? Join creative-AI practitioners and technologists for a lively dialogue on inclusive practices in the development and use of AI.
Please send any advance questions to firstname.lastname@example.org.
Valencia James: https://valenciajames.com/
Vernelle Noel: http://vaanoel.com
Nettrice Gaskins: https://www.nettricegaskins.com
Amelia Winger-Bearskin: https://github.com/Ameliawb/bios/blob/master/full_bio.md
Co-organized by: Leonardo/ISAST and ACM SIGGRAPH Digital Arts Committee (DAC)
Hosted by Sue Gollifer, ISEA International
This discussion includes information about the organization and the 26th International Symposium on Electronic Art, which will take place online in October. Plus, information about ISEA2022 Barcelona, Catalonia, Spain.
SESSION SLIDES (PDF)