The ACM SIGGRAPH Digital Arts Community (DAC) is a dedicated organization that fosters year-round engagement and dialogue within the digital, electronic, computational, and media arts. This session will describe DAC’s various activities and initiatives, highlighting the SPARKS Lightning talks series, online exhibitions, and other programs and activities associated with the group. Furthermore, this session will offer a sneak preview of the creative content and programming at the SIGGRAPH Asia 2023 conference. By providing insight into some of the accepted submissions and special events happening at this year’s conference, participants will gain valuable early access to the enriching experiences awaiting them.
SIGGRAPH Asia Conference Website: https://asia.siggraph.org/2023/presentation/?id=bof_116&sess=sess242
Rebecca Ruige Xu currently teaches computer art and animation at Syracuse University. Her artwork and research interests include experimental animation, visual music, artistic data visualization, interactive installations, digital performance and virtual reality. Her recent work has been shown at: ISEA; Ars Electronica; SIGGRAPH Art Gallery; IEEE VIS Arts Program, Museum of Contemporary Art, Italy; Los Angeles Center for Digital Art, USA; FILE– Electronic Language International Festival, Brazil; International Digital Art Exhibition, China; Boston Cyberarts Festival, USA.
Victoria Szabo is a Research Professor of Visual and Media Studies at Duke University, and directs the PhD in Computational Media, Arts & Cultures and the Certificate in Information Science + Studies. Her work focuses on immersive and interactive media for digital humanities and computational media art. She is co-lead of Psychasthenia Studio, and artists’ games collective. She was Chair of Art Papers at SIGGRAPH Asia 2023 in Sydney and will be Art Papers Chair for SIGGRAPH Asia 2024 in Tokyo. She is also Chair of the Art Advisory Group for ACM SIGGRAPH and a member of the Digital Arts Community Committee.