
Call for Participation – Moderate a SPARKS Session
Date and Time: November , 2026
Call for Participation: https://forms.gle/qvmM3cEx7MBAjM2V8
Deadline: November 15, 2026
Description:
Share Your Vision:
Do you have an interesting idea that we have not explored in a SPARKS Session before Would you like to help select speakers and steer the direction of the discussion?
We are looking for moderators for the Spring and Fall 2027 SPARKS sessions.
Responsibilities of a SPARKS Moderator:
Decide on the topic, write the theme abstract, solicit people to submit to the Call, promote the event, communicate with the speakers, introduce the speakers, lead the discussion.
You may have a co-moderator and share the responsibilities.
Check the previous SPARKS sessions to see what topics have been done before. https://dac.siggraph.org/sparks
Previous SPARKS Titles:
- Beyond the Illusion: The Evolution of Animation
- PLAYING For GOOD
- Future Human-Textile Existence in Digital and Physical Realities
- New Media Techspressionists Architectures
- A New Assemblage: Rethinking Audiovisual Creativity with Generative AI
- SIGGRAPH 2026 Creative Content Sneak Peek
- Animism Revisited: Worlding with Digital and More-than-Human Minds
- Confluence of Generative AI and the Art of Filmmaking
- Alter Nature: Exploring Life through Computational Arts
- Interabilities in 21st Century Arts & Technology
- Beyond the Global North: Southeast Asia’s New Wave of Generative and Interactive Innovation
- Embodied Convergences: Humans, Machines, and Performance
- Entangled (Im)materialities
- New Media Architectures: Vancouver
- SIGGRAPH 2025 Creative Content Sneak Peek
- First Nations’ Futures
- Artistic Interpretation of Digital Cultural Heritage
- AI and Artistic Autonomy
- SIGGRAPH Asia Art Papers 2024 – Tokyo Revisited
- Sensing the Body to Expand Possibilities in Art and Performance
- New Media Architectures
- ISEA Everywhen Revisited
- Expanded Animation at Ars Electronica Talks Revisited
- Future of Reality Artist Talks
- SIGGRAPH 2024 Sneak Preview
- Anticipating the Architecture(s) of The Future – Speculative Arts & Design Research: Theory & Practice
- Queer Digital Art Now
- Pioneering Interactive Art and Artists from the 1960s to 2000
- Recap of Art Papers at SIGGRAPH Asia 2023 in Sydney
- Robotic Art: Social and Aesthetic Dimensions, Session II: Performativity and Otherness
- Robotic Art: Social and Aesthetic Dimensions, Session I: Social Interaction
- Creative Graphic Design using New Technology for the Future
- SIGGRAPH 2023 Art Gallery Artist Talks
- Ricardo Dominguez and Amy Sara Carroll: TransBorder New Media Art
- The Phantasmagoric Dispositif: Collapsing Time and Space
- SIGGRAPH 2023 Sneak Preview
- The Art of Scientific Visualization: Perceiving the Imperceptible
- Mixing it Up
- Sound Art: Acoustic Space, Noise, and Articulated Silence
- Spatiality in Virtual Reality: Representation, Interpretation & Experience
- New Media Architecture(s): A Speculative Vision of Change in the Arts, Design, & Sciences
- Pioneers of Digital Art and Animation
- NFTs and the Non-fungible Experience
- Rediscovering and Reimagining Culture: Digital Art Practice in Asia
- Experimental and Expanded Animation: Exploring Artistic Possibilities
- Decolonial Media Art Beyond 530 Years: the future-past vs. coloniality
- Artists’ Games: Critical and Creative Approaches in New Media Art
- Melentie Pandilovski in Conversation with Stelarc
- The Earth, Our Home: Exhibition Opening and Artist Talks
- Within the Frame: Continuum of the Still Image
- Data: Visual Perception, Interpretation, and Truth
- Creative Coding: Generative / Algorithmic Art and the Exploration of Authorship and Authenticity
- Music in Social VR: Education, Installation, Conferences, and Performance
- Art, Science and the Invisible World We Live In
- Robotics, Electronics and Artificial Intelligence
- Environmental Issues, Sustainability, Climate Change
- Immersion, Interactivity and Altered Realities
- Screen Worlds: Net Art and Online Communities