
Looking for ways to connect with SIGGRAPH’s creative side? This session offers an open and inviting introduction to the ACM SIGGRAPH Digital Arts Community (DAC), a vibrant network that brings together artists, designers, technologists, and researchers working across digital and computational media arts.
Attendees will get a clear overview of how DAC supports creative exchange through inclusive programs designed to encourage experimentation, dialogue, and collaboration across disciplines. The session highlights key DAC initiatives, including SPARKS Lightning Talks, online and hybrid exhibitions, and the student digital art competition, along with opportunities for global engagement through partnerships with organizations such as ISEA and Expanded Animation.
Whether you are a student, a first-time SIGGRAPH attendee, or someone curious about engaging more deeply with SIGGRAPH’s creative communities, this session provides a friendly entry point into DAC’s activities and a chance to discover how you can share your work, connect with others, and participate in an international network of digital arts practitioners.
SIGGRAPH 2026 Presentation: https://s2026.conference-schedule.org/presentation/?id=thea_103&sess=sess267
Rebecca Ruige Xu currently teaches computer art and animation at Syracuse University. Her artwork and research interests include experimental animation, visual music, artistic data visualization, interactive installations, digital performance, and virtual reality. Her recent work has been shown at: ISEA; Ars Electronica; SIGGRAPH Art Gallery; IEEE VIS Arts Program, Museum of Contemporary Art, Italy; Los Angeles Center for Digital Art, USA; FILE– Electronic Language International Festival, Brazil; International Digital Art Exhibition, China; Boston Cyberarts Festival, USA. Xu is the co-founder of the ChinaVIS Arts Program, Co-Chair of the IEEE VIS 2023 and 2024 Arts Program, and currently serves as Chair of the ACM SIGGRAPH Digital Arts Committee.