Angus Forbes

Angus Forbes’ interdisciplinary research in computational media focuses on topics in graphics and visualization, and recent projects include the creation of interactive tools for visualizing large simulation datasets, bio-inspired approaches to data reconstruction, and neural rendering architectures for temporally stable real-time denoising and supersampling. He received his Ph.D. from University of California, Santa Barbara’s Media Arts & Technology graduate program, and he previously served as SIGGRAPH 2018 Art Papers Chair and SIGGRAPH 2021 Art Gallery Chair. Angus is a member of NVIDIA’s Strategic Researcher Engagement team.

As the Emerging Technologies Chair, Angus is responsible for the planning, selection process, and implementation of the annual conference’s Emerging Technologies program.

Information:
SIGGRAPH Digital Arts Community Roles:
  • SPARKS Presenter